Post by Larinda on Jun 7, 2009 4:57:52 GMT -6
Thelovelylizzy posted this on the BBS in response to the question, "Why does the Sims 3 exist?"
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Why does TS3 exist? Gather round, kids, and I shall tell you a tale...
Once upon a time, in a land far, far away in formerly-scenic, but apparently now very corporate, Redwood City, there was a company. This was not just any company, mind you, but a ~*~magical~*~ company, filled with dedicated and happy people led by the one and only Will Wright.
And then, a satellite fell on the company and all the dedication and happiness was blown to smithereens. Will Wright sensed a change in the wind and, genius that he is, left.
Soon after, a new band of "people" invaded Redwood City. They sensed a great business opportunity which they could take over, and none of the old company's dedicated fans would ever know the difference! So they came up with new ideas. SecuROM -- what a fabulous combination of letters! A Sims Store -- why, players must hate having to carry so much money around in their pockets all the time, so why shouldn't the new company help them out and lighten their load a little bit? The changes began, and the new "people" smiled to themselves.
The years flew by. One afternoon, one of the "people" was sitting on their recliner made out of stacks of money -- when suddenly, they reached up and sniffed the air. What was this strange scent? Could it be -- that customers still had money in their pockets? After so many expansion packs and stuff packs and merchandise and bonus items and Prima guides and everything? This wasn't right! Those poor customers, straining under the weight of the $50 or so that they had to their names.
The company had an idea -- an awful idea. The Grinch, I mean the company, got a wonderful, awful idea. A new game! A new way to suck money out of fans more effectively than any method of vacuum torture, not that they didn't occasionally resort to that anyway! This could be the dawning of a new era, they thought to themselves. Heh-heh-heh...
*lightning flashes*
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Made me laugh so hard! ;D
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Why does TS3 exist? Gather round, kids, and I shall tell you a tale...
Once upon a time, in a land far, far away in formerly-scenic, but apparently now very corporate, Redwood City, there was a company. This was not just any company, mind you, but a ~*~magical~*~ company, filled with dedicated and happy people led by the one and only Will Wright.
And then, a satellite fell on the company and all the dedication and happiness was blown to smithereens. Will Wright sensed a change in the wind and, genius that he is, left.
Soon after, a new band of "people" invaded Redwood City. They sensed a great business opportunity which they could take over, and none of the old company's dedicated fans would ever know the difference! So they came up with new ideas. SecuROM -- what a fabulous combination of letters! A Sims Store -- why, players must hate having to carry so much money around in their pockets all the time, so why shouldn't the new company help them out and lighten their load a little bit? The changes began, and the new "people" smiled to themselves.
The years flew by. One afternoon, one of the "people" was sitting on their recliner made out of stacks of money -- when suddenly, they reached up and sniffed the air. What was this strange scent? Could it be -- that customers still had money in their pockets? After so many expansion packs and stuff packs and merchandise and bonus items and Prima guides and everything? This wasn't right! Those poor customers, straining under the weight of the $50 or so that they had to their names.
The company had an idea -- an awful idea. The Grinch, I mean the company, got a wonderful, awful idea. A new game! A new way to suck money out of fans more effectively than any method of vacuum torture, not that they didn't occasionally resort to that anyway! This could be the dawning of a new era, they thought to themselves. Heh-heh-heh...
*lightning flashes*
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Made me laugh so hard! ;D